Release Notes: September 2, 2010 | Star Trek Online Official Site
Release Notes: September 2, 2010 | Star Trek Online Official Site
ST.5.20100830a.5
Episode 2 of our first weekly mission arc will air Saturday, September 4 at 11:00 AM PDT!
General* Players can now team up for star cluster missions again!
* Incapacitated Breen enemies no longer show cold, foggy breaths.
* A gap has been fixed in the geometry of Galaxy bridges.
* Lighting has been adjusted in the Ship Editor.
* Phaser beams no longer split when targeting an enemy.
* Fixed a rare case where Bridge Officers could have only 3 ground abilities.
* The waypoints out of the Orellius Sector Block now read Beta Ursae Sector Block and Eta Eridani Sector Block.
* Cryonic Grenades
o Will now grant immunity to the Cold Hold/Stun for 1minute. (No more chain holds from these grenades)
o Removed the Stat bonus to Grenades that the Cryonic Grenades were granting.
* The excelsior transwarp audio has been updated to only be audible within a small range around the ship initiating transwarp.
* General stability fixes.
* The waypoints out of the Orellius sector block have been updated for clarity.Missions
* Orellius Sector Block
o A second Deferi Patrol route has been added to the Defera Sector.
o A new daily mission has been added to the Defera sector.
o Ambassador Surah now describes where you should go if you speak to him while you are on the Aid the Deferi mission.
o The Deferi Daily Patrol now gives 3 Emblems if you complete it at Vice Admiral rank.
o The Security Arrays daily mission now properly directs players to Deferi Outpost 3.
* Cold Call
o Players on a team no longer spawn into a wall in the Cold Call diplomacy room.
o The Star Chart puzzle has been deactivated for now. You’ll have to wait for a new episode to see what’s in store!
o The lighting has been improved on Defera Ground.
o Ambient audio is now louder on Defera Ground.
* The Starfleet officers on Vega (Tutorial) no longer occasionally remain in a “holding weapon” stance after putting their weapons away.
* General typo fixes have been made.
* Objective maps have been added for the “Security Array” daily mission.UI
* The “Join” button on the Channels tab now becomes active if you have been invited to a chat channel.
* The Whitelist_Invite command now auto-completes properly in the chat box.
* The “New Repository” button now properly deactivates once your Fleet has purchased all available Repositories.
* If you do not have Shields equipped, the UI now displays “N/A” for your shield value.
* Ship names can now properly be 16 characters long when they’re renamed.
* Klingon Honor now shows the correct icon.
* Clicking “Retry” on a failed mission will now drop the mission without an error message if the mission can’t be accepted (i.e. a daily mission on cooldown).
* PvP Queue
o Changing the Kills count in a Challenge Queue now commits when clicking away, instead of just pressing Enter.
o A fix has been made for a case that could cause uneven teams.
DC Universe: The Source » Blog Archive » Welcome to SUPERMAN: EARTH ONE
Filed under: Comic Book News, Coming Soon, DC Comics
This looks interesting, but I am not really wowed. Do I have JMS burnout?
DC Universe: The Source » Blog Archive » Welcome to SUPERMAN: EARTH ONE
Thursday, September 2nd, 2010
By Alex Segura
This October, writer J. Michael Straczynski (Superman, Wonder Woman, Babylon 5, “Changeling”) and artist Shane Davis (Green Lantern, Superman/Batman) will take readers on a journey both familiar and new – a story of a last son looking for meaning amidst the skyscrapers and teeming crowds of a great metropolis.
This is a Superman for the 21st century.
With SUPERMAN: EARTH ONE, Straczynski and Davis inject the folk tale and legend that is Superman’s origin with a modern, vital and forward-looking energy that makes for a refreshing, epic and challenging super-hero adventure.
In SUPERMAN: EARTH ONE – the first original graphic novel retelling Superman’s origin — Clark Kent is a man looking for meaning in a new city and an age of failing newspapers, hand-held devices and instant gratification. But when you can fly through the sky and burn objects with a glance – things become a tad more complicated. Doubly so when a fleet of alien ships arrive on your doorstep.
SUPERMAN: EARTH ONE channels the best tales of Superman with a look toward the future, by two of the brightest talents the industry has to offer. We’ve got a first look at the graphic novel below. Prepare to be wowed.
ComicBase 15 Has Arrived! – ComicBase.com
Filed under: Comic Book News, Comic Book Related Merchandise, In case you missed it
Comic Software | ComicBase: The World’s #1 Program for Managing Comics
ComicBase 15 Has Arrived!ComicBase 15 has shipped: it has all the features collectors love, such as thorough data on more than 450,000 comics; easy data entry, with or without the optional bar code scanner; and (with paid subscriptions) a year’s worth of issue and cover updates.
We’ve also improved our mobile device support, so among other things, you can now preview cover with reports on your iPad, iPhone, Android or other internet-capable smart phone. And our New Comics Wednesday feature lists the new comics expected each week–so you can check off what you’ve bought and enter it to your collection as soon as you get back from your favorite comics retailer.
If you’re a registered Pro or Archive user, you can upgrade to the ComicBase 15 Archive (with full size covers and the ability to download new covers at any time–even filling in subscription lapses) for just $99.95 until September 15, 2010. That’s a $200 savings!
Go to our Products section and log in to see all our deals for buying or upgrading your copy of ComicBase now! Or give us a call at 408-266-6883.
The Walking Dead Season 2 is Official – ComicBookMovie.com
Filed under: Comic Book Movie\TV News, Coming Soon, Walking Dead
AWESOME!
The Walking Dead Season 2 is Official
The Walking Dead Season 2 is OfficialFilming is set for early next year and Frank Darabont reveals his plans on what to expect
Fangoria insiders have dug up the undead news that after a short 6 episode first season of The Walking Dead – which debuts this Halloween, we’re set for more than double that zombie deliciousness and it’s coming soon.Filming is set to begin in February, 2011 with no official television debut set for the AMC show’s second season, but producer Gale Anne Hurd also confirms that the series will expand to a set 13 episode season. This is to be expected as many of these harder edge shows run around that length.
Producer/Director Frank Darabont also spoke on his plans for season 2 stating he would love to include some of the environmental elements from volume 2 of series creator Robert Kirkman’s epic comic.
“It would be great not just to get out of the heat, but to present a different idea to the audience visually and tonally by having it be winter. There’s some really cool stuff that Kirkman did, where they find the one zombie that’s frozen to the ground. I’d never seen that before and that’s really cool.” said Darabont.
He went on to say that he’s probably most excited introduce one of the fans and perhaps one of his favorite series characters into the foray possibly as early as next season, even though the comic series waits a little later on.
“Or when Michonne shows up – and boy, is she a character I can’t wait to get to – when she comes striding out of the wasteland like a Clint Eastwood f***ing spaghetti western character cross-melded with some samurai movie, like the Baby Cart character with the f***ing sword, and there’s just a little drift of snow in the air. I would love to put that on film.” said Darabont.
DISCLAIMER: This article was submitted by a volunteer contributor who has agreed to our code of conduct. ComicBookMovie.com is protected from liability under “safe harbor” provisions and will disable users who knowingly commit plagiarism, piracy or copyright infringement. For expeditious removal of copyrighted material, contact us HERE.
[Press] DarkBrain.com Offers Entire Comic Lineup Free – PR.com
Filed under: Comic Book News, Online\Digital Comics, Press Releases
DarkBrain.com Offers Entire Comic Lineup Free – PR.com
DarkBrain.com Offers Entire Comic Lineup FreeFormer pay-to-view webcomic site offers content at no charge.
DarkBrain.com Offers Entire Comic Lineup Free
Warwick, RI, August 31, 2010 –(PR.com)– Webcomic publisher DarkBrain, LLC announced this past weekend that effective immediately, all content on their website (http://darkbrain.com) – including over 240 pages of comics – will now be available to readers at no charge. Each comic includes graphic novel quality art, original music, and voice-over narration. Stars with voicework in DarkBrain comics include adult film actresses Tabitha Stevens and Raylene, as well as rock star Tony Campos (Prong, Ministry, Asesino, Static-X).DarkBrain produces edgy content designed specifically for PG-13 and R+-rated audiences. At its inception, the site utilized a state of the art preferences system where readers control how intense they wish their viewing experience to be. With the restructure, readers will now have free access to 12 original series on the site with preset PG-13 content. In addition, DarkBrain.com will now offer advertising space.
To reach readers who prefer R+-rated content, DarkBrain.com now offers monthly memberships. For $4.99 a month, members have access to the preference system that allows them to choose the intensity of their content, as well as access to Members-Only and pre-released content and an ad-free environment. Members may also purchase a 6-month membership for $24.95.
To improve visibility and revenue to the site, site publisher Andrew Zar found this recent change timely and appropriate. Since the change, DarkBrain.com has had over 40,000 page views per day. As an added feature, DarkBrain is also asking all registered users to vote on the titles they wish to see continue, in an attempt to streamline their product line to the trends of its readers. In addition to the survey, the stories on DarkBrain.com have been organized by genre, aiding readers in finding the content that most appeals to them.
For more information on DarkBrain, LLC or to become a member, visit http://darkbrain.com.
Media Inquiries should contact SJS Comic Promotions at susan.soaores1971@gmail.com.
Update on Teen Titans: Games from George Perez
Filed under: Comic Book News, DC Comics, In case you missed it
From the George Perez facebook page http://www.facebook.com/pages/George-Perez-Fan-Page/385542437272
As many of you have already learned, The TEEN TTANS: GAMES graphic novel has been taken off the November release schedule and will be re-solicited. The fault is entirely mine. I’m afraid that a confluence of events, including my worsening eyesight which prompted the ongoing surgical procedures that I’ve already covered here and the bad timing of committing to LEGACIES before I knew that GAMES’ deadlines had been compromised.
With LEGACIES being an ongoing series, as opposed to GAMES being a one-shot, it was determined that the monthly series had to be prioritized since my involvement with that series had already been publicized. Due to some attendant light sensitivity issues, my ability to stare at a white sheet lit by studio lamps was definitely getting a bit difficult, which is one of the reasons I switched to inking Jerry Ordway for Issue 6. Oddly enough, looking at pages already grayed by pencils was easier on my orbs than starting with a clean white page.
In all likelihood, I will still have several surgeries to get through and, according to my doctor, the prognosis is good. I will be returning to GAMES after I finish LEGACIES and will progress as best as I can in between surgical procedures. After I finish that long, long, long delayed book, I will request to be used primarily as an inker for the following year (with the exception of some covers or pin-ups here and there) until my eyesight is normal (or at least stabilized). After that, I intend to kick some serious comic art butt!
I sincerely apologize to all of you who are now disappointed, yet again with the continuous delays on this decades-old project. I particularly want to apologize to my friend and TITANS cohort Marv Wolfman who’s shown the patience of a saint throughout all this, even during times when I was too overwhelmed to return his calls.
I have about 25 pages left to draw and I’m hoping that, when the book is finally re-solicited (and it will be!) that it will be at least a tiny bit worth the long wait.
Thanks for your patience and understanding.
Release Notes: August 26th, 2010 | Star Trek Online Official Site
Release Notes: August 26th, 2010 | Star Trek Online Official Site
General* The Advanced Heavy Cruiser now displays in the Ship Requisitions while doing the Commander Promotion mission.
* The ships outside the windows on Earth Spacedock have been temporarily removed pending improvements to how they look at a distance.
* Fixed a bug that could very rarely prevent a player from reaching Vice Admiral rank without GM help.Missions
* The civilian-inhabited asteroids in the Rhi System no longer look like mining facilities.
* Typos of the name “Minos Korva” have been fixed in Sector Space and in the mission, The Tribble with Klingons.
* Aid the Planet missions at Vice Admiral rank now properly reward Offerings of Friendship in all difficulties.
* Anomalies now grant the proper rewards at Vice Admiral rank in all difficulties.PVP
* The correct target score is displayed when setting up a private match in the Shanty Town map.
Items and Abilities
* Eject Warp Plasma once again lasts its stated duration.
* The Classic Excelsior (Commander Rank) can now be purchased for Energy Credits in Ship Requisitions.
* “Bergamot” is now spelled correctly in the description of Earl Grey Tea.
* The Biofunction Monitor console now grants the correct crew recovery rate.
* Typos have been corrected in the Target Weapon Systems abilities.
* The level requirements on certain Deflectors and Disruptor Beam Arrays have been corrected.UI
* The Ship Rename UI now correctly allows you to type up to 16 characters instead of 15.
* Your selected character now stands on a transporter pad in the Character Select and Character Creation screens.
* The UI now displays correctly for Fleet Bank withdraw/deposit buttons with different permissions.
* The “Buddy” icon should no longer show as a white box.
* PvP Queues
o The “X” has been removed from the Invite window. The Decline button can still be used to decline an invitation and close the window.
o If two or more people are in a PvP Challenge Queue, the “End Challenge” and “Leave” buttons now ask for confirmation.
o The name in the Invite field now correctly clears after you send an invitation.
o Pressing ESC now correctly closes the Invite window.
o An issue has been fixed that could sometimes cause uneven PvP matches.
o Inviting players to PvP now works correctly when using @handles and character names.
o A bug has been fixed that could very rarely cause a player to become temporarily stuck in a PvP map without enemies.
* The “Join” button now correctly highlights in the Chat Channels UI when you are invited to a channel.
* Shield status now correctly updates in the Status UI while in Sector Space.
* Removed a case in the Ship Editor where the Pattern dropdown would stretch to cover both the Pattern and Style sections.Known Issues
* NPCs have twisted torsos if they walk around while playing certain animations.
* We are working on adding wing animations for Birds of Prey and Intrepid ship models. An early version of this animation has snuck into the warp in/warp out cutscene for the B’rel Bird of Prey.
Teen Titans: Games cancelled, resolicited later?
I was just checking my order over at DCBS, and noticed that I had been credited the money I had paid to preorder Teen Titans: Games.
A quick look over at the The Comic Forums confirmed that I wasn’t the only one that got credited for that book. Looking further into it I see that Teen Titans: Games is in fact on Diamonds cancel list for September
Amazon still has it listed, but its ship date has been moved to January 11th 2011.
Anyone know what happened here?
The Walking Dead Premieres Halloween; Comic-Con Trailer Now Online – The Walking Dead – AMC
Awesome! I can’t wait!
The Walking Dead Premieres Halloween; Comic-Con Trailer Now Online – The Walking Dead – AMC
The Walking Dead Premieres Halloween; Comic-Con Trailer Now OnlineClose your windows, lock your doors and clear your schedules. Come this Halloween, you’ll have more to fear than trick-or-treaters. AMC has announced that its newest original series, The Walking Dead, will premiere on Halloween night, Sun., Oct. 31 at 10PM | 9C. The Sunday night series will debut with a 90-minute premiere episode. Subsequent episodes will be one-hour long presentations.
If that isn’t enough to whet your undead appetites, perhaps footage from the series will: The official four and a half-minute trailer first screened at Comic-Con is now available here online in full-screen HD.
Cryptic Studios – Atari and Cryptic Studios Announce Neverwinter Coming in 2011 for PC
Cryptic Studios – Atari and Cryptic Studios Announce Neverwinter Coming in 2011 for PC
Atari and Cryptic Studios Announce Neverwinter Coming in 2011 for PC E-mail
Storyline for new Co-op Roleplaying Game Inspired by R.A. Salvatore’s Upcoming Book Trilogy.Los Angeles, CA (August 23, 2010) — Atari, one of the world’s most recognized videogame publishers and Cryptic Studios, the acclaimed developers behind City of Heroes, City of Villains, Champions Online and Star Trek Online, announced today the development of Neverwinter for PC. Neverwinter is a new online roleplaying game based on Wizards of the Coast’s global property Dungeons & Dragons and the beloved city of Neverwinter.
Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll on the population. Even Neverwinter’s dead are beginning to rise from their graves and march upon the city they once called home.
“We’re beyond thrilled to develop a brand new version of Neverwinter. It’s been years since the original became a gaming icon and we’re honored to work with such a great franchise,” said Jack Emmert, COO of Cryptic Studios. “We’ve been working closely with Wizards of the Coast and R.A. Salvatore to create an authentic D&D adventure filled with compelling fiction and exciting gameplay.”
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge.
“Wizards of the Coast is excited to invite millions of fans back to Neverwinter with the launch of R.A. Salvatore’s Gauntlgrym,” said Liz Schuh, Brand Director for Dungeons & Dragons at Wizards of the Coast. “And we’re excited about the prospects for great digital gaming experiences based on this epic world.”
Neverwinter for PC is scheduled to release in Q4 2011 and is part of a multi-platform event, including a book trilogy from New York Times best-selling author R. A. Salvatore and a tabletop roleplaying game from Wizards of the Coast. Book one in Salvatore’s Neverwinter trilogy, titled Gauntlgrym, releases on October 5 of this year and lays the groundwork for the Neverwinter storyline. The novel previews the settings, characters and monsters from the PC game and details the events that lead up to this highly anticipated PC gaming experience.
To learn more about the game, please visit: www.PlayNeverwinter.com

